![]() ![]() Firstly, we’re hiding some tool windows that are less relevant while working with Unity, such as the NuGet and Database tool windows. We’ve started to streamline the UI when you open a Unity project. You might also notice some other changes to the UI. Or a plain icon if Rider can’t make the connection. This is shown with a small Unity icon in the status bar, marked with a green dot to indicate a live connection. Once a project has been loaded with the new plugin (you might need to switch focus back to the editor if you’ve just installed it), Rider and the Unity editor should now be connected. Talking to the editorĮnough with the boring install details. gitignore file or equivalent to exclude. And thirdly, we actually install a different version of the plugin for versions of Unity 5.5 and below. Secondly, Rider will automatically keep the assembly up to date, copying a new version across whenever you run a new version of Rider (this behavior can be changed in settings). Firstly, it’s a binary file, and will only cause your repository to grow. dll from source control, for several reasons. We also strongly recommend excluding the new. If you had previously committed Unit圓DRider.cs into source control, now’s the time to delete it. ![]() Rider will automatically find and delete the old C# file, even if it’s been moved, and automatically copy the assembly to Assets/Plugins/Editor/JetBrains/. This version of Rider replaces the existing Unit圓DRider.cs script based editor plugin with an assembly –. There are a couple of things you should be aware of, but nothing too scary – remember that the Unity editor plugin is per project, and installed into your Assets folder. The good news is that Rider will handle installing and upgrading the editor plugin for you. Over the next couple of posts, we’re going to take a look at some of the ways this will help reduce context switching, namely a log viewer to bring Unity’s console log directly into Rider, and integration with the unit test runner.īut for this post, we’ll start nice and easy, with a look at how to get installed and up and running, and the new controls that deal with play mode.
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